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	<title>Kickstand [BETA] &#187; Release: Digital Character Development: Theory and Practice by Rob O&#039;Neill</title>
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	<description>Animation, Research and Design</description>
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		<title>Release: Digital Character Development: Theory and Practice by Rob O&#039;Neill</title>
		<description><![CDATA[Learn the Theory and Practice behind the development of digital characters for film and games. Digital Character Development bridges the gap between rigging concepts, algorithms, and techniques via software-agnostic descriptions that apply to any animation applications. Presenting the anatomical considerations for rigging a character along side the expectations of an animator, a road map for [...]]]></description>
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